schick

 

QUESTIONS FOR SECTION 1 -- QUESTION 3

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Question:

Part I: What were your thoughts and feeling during the games today in class?

NEW

Silent Directions/Instructions

Predator/Protector

Tag

Name Tag (duck)

 

Part II: Can you make more connections between the games we play and the text?

 

Connect the text with our games. Make as many connections as you can, and explain them enough so that we can understand your idea. Remember how it felt to play. What you were thinking about? What were you pretending? And then connect this to the text.

 

Here are a list of games that we've played so far (please note that some have been played more than one time):

 

Black Magic

Kitty in the Corner

Gibberish

Silent Directions/Instructions

Predator/Protector

Tag

Name Tag/Naming (yellow star, clock tower, fur coat, duck)

 

 


 

 

Student #1

 

Responses to Student #1:

1.

 

 


Student #2 Now I think that the duck nametag was for Peter saying quack quack to Anne. The game we played today was the Jews hiding form the nazi’s, and how the nazi’s were trying to find them. I think that the slow motion game and silent game, was how the Jews had to be quiet all day.

 

Responses to Student #2:

1. #3 Thats a good way to look at the game today with predator/protector. I agree with what you think about slowmo game too.

 

 


 

Student #3 I felt frustrated during the predator/protector game. Everyone was moving and when you started to follow someone, they would see you and run away. The toilet tag was kind of boring seeing as all you do is walk around and flush each other. Slow mo tag wasn’t fun either because it was slow mo and people would just start running anyway. I think the duck nametags refer Peter chanting QUACK! At Anne. I got kind of frustrated during silent instructions because all she would do is shout at us and expect us to know what she was talking about. The hand gestures helped.

 

Responses to Student #3:

1. [15] Okay, today in class when we played the games I think the same thing! I got pretty upset when my predator would come near me and I would have to get away while still staying near my protector. It was hard! I totally agree with the toilet tag. Flushing is halarious though, I couldn't stop laughing. Yep, everything you said is exactly how I felt. The hand motions really did help me. I am kind of slow at those kind of things, I get upset easily. I was also kind of mad when I got tripped by someone. It really hurt my ankle.

 

2.[#30]Yeah I feel the same way as you do about the games we played today. I now get what the whole duck name tag thing is about. The games were kind of boring. Nice job.

 

3.[#22]I definitly agree w/ you on the predator/prey game thing. It was really frustrating! I didn't really get the point of the tag and slow mo, but w/e.

 

4. I agree I was frustrated too during the silent instructions, even though she used hand motions at times it was hard to tell what she wanted us to do. I never thought of the duck symbolizing Peter making quack noises at Anne, which makes sense. During the Predator/Protector game I Felt more confused then frustrated because I followed my protector who followed their protector who followed me, so we had a circle of protectors and I didn’t realize it at first. (student#29)


 

Student #4 I think the name tag shaped like a duck was when Peter was calling anne Quack, the clock tower name tag might be how long they had to stay quiet, and the coat name tag might be Mrs. Van Dans coat that Anne spilled milk on. The silent game and slowmotion tag was when the Franks and the Van Dans had to be quiet and tip tow around so they didn't get caught. The Predator/Protector game was the Franks and Van Dans as the predator and Miep as the protectors.

 

Responses to Student #4: WOW, I never saw it in that way! I can't believe that i didn't think that the clock tower represented how long they had to stay quiet. You're really smart.

 

 

 


Student #5

 

Responses to Student #5:

1.

 

 


Student #6 I believe that the name tag shaped like a duck refers to Peter calling Anne Quack. After reading more of the text, I now think that the coat is when Anne spilled the milk on Mrs. Van Dans coat. The slowmotion quiet game was when they had to be really quiet during the day hours. They also had to tiptoe. However, I don't have any idea what the toilet has to do with the story. The directions that Mrs. Schick gave us were like the directions that Mr. Frank gave in the secret annex. Lastly, the predator protector game involved the people in the story. Miep and Mr. Krayler were the protectors, and the predators were the Nazies.

 

Responses to Student #6:

1.

 

 


Student #7 Part#1 I felt a little frustrated during the games we played today because they weren’t as fast pasted or made my think as much as the other games did. I thought that the “Tag” game was really boring and I saw the need for slow motion but it felt like nothing happened. In the toilet game that was a little more interesting because everyone got involved and had to help each other. I felt bored during the game “Predator/Prey” because we were just walking around and weren’t really getting any progress in the game and there wasn’t really a point to the game it just didn’t do anything.

Part #2 I think that the connection in the game “Tag” was that they had to be sneaky and move slowly and quietly. I don’t see the connection between the game “Toilet” and the story because if the game is about working with each other it might have to do with the family allowing Anne’s family to stay with them and help them and they in turn would work together to not be seen. I think that the Predator/Prey game symbolized that the Nazi’s were the predator trying to get you and the protector was the family allowing them to stay in their home and hide.

 

 

Responses to Student #7:

1.

 

 


Student #8

 

Responses to Student #8:

1.

 

 


Student #9Well for the games today I felt a little weird playing. The Predator/Protector thing was weird because it made me feel like I was getting followed. And the toilet game was weird because I didn’t really get the point of it. And I think that I now know how black magic might connect. It might be them having to hide in the dark or something and the star of David, the clock tower might be that there was a clock tower outside. The coat might mean the shortage of cloths they have and the duck is the name of Anne being called Ms. Quack Quack!

 

Responses to Student #9:

1. I feel the same way about the Predator Prey game. Creepy! (16)

 

 


Student #10The Predator/Protector game was difficult. I think I was my predator’s protector. I think toilet tag might have represented the W.C. Today the silent directions seemed to be like we were in the “secret annex”. The duck nametag seemed to me why Anne was called “Ms. Quack Quack.”

 

Responses to Student #10:

1. (#6) I agree that the duck tag relates to when Peter called Anne "Ms. Quack" or kept on saying "quack, quack". I also agree on the toilet tag was representing the W.C

2. ~32~I never really gave thought to the toilet in the game and it representing the w.c. It makes me think about that whole game differently know.

 

3.The families have to be quiet during the day so the people in the workplace below them can’t hear them. They have to move slowly in the daytime. They can’t use the water closet or any water. #16

 

 


Student #11When we played the game silent direction it was hard for me because I did not know some of the directions she was saying to do. In the game predator/protector it was very exciting I was so scary when the predator came near you. And then you had to try not to tell the protector that they were your protector. In the game tag in slow motion it was hard to get away from the person that was it so when they got near you, you would just move but not in slow motion. In the game toilet tag it was fun when you would get out it felt like it took forever for someone to come over and un tag you because you were in slow motion. In the tag games when you had to move in slow motion it was like they had to move very slow and not loud so people would not hear them. In the game predator/protector it was like the Nazis trying to get you and people had to not tell people where they were so they wouldn’t get caught.

 

Responses to Student #11:

1.

 

 


Student #12 I think that the duck name tag refers to Peter calling Anne Ms.Quack Quack, and the fur coat name tag refers to the coat that Anne spilled milk on. The game Predator/Protector I think refers to the Germans trying to find the Jews. I think that the clock name tags refer to the time that the Jews had to stay quite.

 

Responses to Student #12:

1.(#21) I agree with you completetly. The Jews would have to be quite when the Gremans were around to not get caught so they wouldnt get thrown in the consentration camps to die. I also agree on the name games competely too.

 

2. [#24] I definenitely agree with the duck being Peter insulting Anne, and the fur coat being Anne spilling the milk in it. Predator/Protector I think is definenitely the Nazis trying to find the Jews' hide outs. I'm not exactly sure about the clock name tag, it confused me the most.

 

3. #2 I agree with you. I think that the game predator and protector meant the Nazi’s looking for the Jews. I also agree on the clock name tags and the coat. I think that the clock meant how long they had to stay quiet and the coat was the coat in the story.

 

4. #9 I agree. I don't really think that the game preadator was that. I also agree with the name tags. And I can tell how that some of those other name tags would also connect. But I don't really think that thats what the preadator game is though.


Student #13

 

Responses to Student #13:

1.

 

 


Student #14

 

Responses to Student #14:

1.

 

 


Student #15 -- Okay, today in class when we played the predator prey game I felt nervous and excited at the same time! While I was playing, I was trying to solve it in my head, trying to figure out how this related to Anne's diary. When class was over it clicked that the nametags we had today, the ducks, were related to how Peter called Anne 'Quack, Quack.' The other name tags are still clicking as we read more and more. I think the game related to the story bacause the Nazi's acted as the predators in the game and the Franks, along with the other Jews, were the prey. As for the silence game, the families had to be quiet all day. I think this game simulated how tough it must have been to be quiet and sneeky for up to maybe eight hours at a time.

 

Responses to Student #15:

1.

 

 


Student #16 I liked the Predator/Prey game because it was fun running away from the predator. I think it connects with the story because it's like when you don't know who is the person who may turn you into the Nazis

 

Responses to Student #16:

1. [#7] I agree that the “predator/Protector” game is related to the hiding from the Nazi’s.

2. (#18) I agree with both of you that the game was probably about hding from the nazi's and having to be silent.

 


Student #17

 

Responses to Student #17:

1.

 

 


Student #18

Now I know that the duck nametag was probably for when peter was talking to anne about how during school people said QUACK QUACK because she talked so much. I think that the silent games we played were about how the nazi's were trying to find the jews. And the jews couldnt make noises so thats why it had to be so quiet.

 

Responses to Student #18:

1.

 

 


Student #19 I thought that the predator/prey game was very easy. When my predator was close I just ran away towards my protector, the only hard thing is if your predator is right by your protector then you have to stay close but not too close. When Mrs.Schick did the Silent Directions I thought is was kinda easy too. She did hand signals and I caught on. The tag was boring but fun since it was in slow-mo. Same with “Toilet Tag”, it was in slow-mo and all you did was walk around and flush people. I think the duck nametag was how Peter called Anne “Mrs. Quack Quack. Silent Directors is how Anne and their friends and family how to be quiet and make quiet jesters when they needed something in the upstairs area. Tag and Toilet Tag is the Jews getting away from the Nazis

 

Responses to Student #19:

1.

 

 


Student #20

I think that the fur coat could also be the coat that Ann had ruined. When we played that one protector and predator game I think that’s like how you really couldn’t trust anyone by telling them you were going into hiding because they could tell on you. Or since you couldn’t tell anyone what they were maybe because the Jews had to be careful on whom they told stuff to. The clock I still don’t get its very confusing because I can’t make a connection on it. The duck could be from Mrs. Quack Quack., Ann’s nickname

 

 

Responses to Student #20:

1. 27 I completely agree with all the connections you made about the naming/name tags. I still don't get the connection with the name tag clock either. I think we will figure it out soon in the story. In the predator/protector game, I thought the predators were the nazis and the protectors were people like Miep, their family, or the place they are hiding in.

 

 


Student #21 I was nervous when we were playing the prey/predator game. I was trying to stay by my protector as much as possible, and away from my predator as much as possible. The tag game was fun. When we went backwards and in slow motion, that was cool. Silent instructions was fun. Its was fun to watch people mess up.I think the prey/predator game relates to the text because it was like Anne running from the Nazis. And silent instructions was like the Jews having a silent life while listening to the Gremans. Tag was like the Germans running after the Jews, but the Jews were trying to run away as fast as possible.

 

Responses to Student #21:

1. [#31]I also thought the prey/predator game was kinda scary to try to stay away from the predator. I thought it was funny to see people mess up in the silent game too! I also think prey/predator and tag were supposed to be like the jews running away from the Nazis/Germans.


 

Student #22:

1. AAHHH! The predator/prey game made me crazy! It was especially hard because my predator and I had the same protector. Whenever I would get near my protector, it would be tough because my predator would be right there! Anyways, I think the games (predator and prey/ tag) relate to the text, in the sense that the Franks had to get away from the Nazis, while only being able to move at a certain pace and at certain moments. Also, I think that the “silent” game connected in the sense that the hideaways had to listen to specific directions silently. If they had a question, they couldn’t ask it. Everyone had to be perfectly still and quiet, or else they wouldn’t be able to find out what they had to do. I think that the duck nametag had to do with how Anne was called “Mrs. Quack-Quack” because of her talkative tendencies.

 

Responses to Student #22:(#19) Same with me, my predator would be right with my protector and it would be hard to stay away. i also agree with you on the predator and prey idea and how they had to be silent and perfectlly still. Lastly, I think the Mrs. Quack Quack idea is the same idea as mine.


Student #23

 

Responses to Student #23: I think the connection between silent directions and instructions is we had to be really quiet because in the secret annex one loud noise could have blown there whole cover. I don’t quite know the connection between tag and the text.

 

1.

 

 


Student #24 In Predator/Protector, it was hard to stay away from the predators and stay near the protector at the same time. The slow-motion tag was fun because it was in slow-motion and was a lot harder. The slow-motion tag was supposed to be that the Jews had to be quiet when the Nazis were near, and so was the quiet game at the beginning of class. The Predator/Protector game relates to the Jews having to stay near their protector and away from the Nazis.

 

Responses to Student #24: (#4)I feel the same way about the Predator/Protector game. The slow-motion tag game was fun but the person who taged me put their hand out quickly and i thought that was unfair.I agree with what you said.

1.

 

 


Student #25

 

Responses to Student #25:

1.

 

 


Student #26

 

Responses to Student #26:

1.

 

 


Student #27 The silent instructions were easier to follow because with her hand motions it was obvious what she wanted us to do. I felt like the predator/protector game was disorganized in general as a game because no one has a destination where they're going and if you were trying to stay with your protector, you were basically walking with them the whole time. The tag game was more fun but it was kind've hard to walk in slow motion, and everyone was clustered in the same place most of the time. The duck name tag was because of Peter making fun of Anne for the "quack, quack" thing in school. I think the silent instructions were like the Frank's and Van Daan's having to keep quiet most of the day, barely speaking or not speaking at all. The predator/protector was connected to the text because the nazis are the predators and the protectors are their family, or the place they are hidden in. Tag was like the nazis following you to your hiding place then capturing you.

 

Responses to Student #27:

1.

 

 


Student #28 I think the name tag reveres to the Peter saying the word quack, quack to Ann. The slow motion game reminds me of a Sponge bob episode when he is in slow motion. The pretatier/protector probably relates to the Jews hiding and the other people trying to look for them. The tag game I’m not sure what it’s related to. The silent instruction game was kind of hard to figure out, but it was a lot easer than the Gibberish game.

 

Responses to Student #28:

1.(20) I agree that the duck is for anns nickname. The silent game could becasue of the way that the jews didnt know how to speak german and they were taken to the camps they didnt know how to speak but they knewn what to do because of hand motions that they made.The tag game could be becasue of the way that we had to stay away from the germans.

 

2. #12 I do think that the duck refer to Peter calling Anne quack quack. I agree with the Predator/Proctor game was the Germans looking for the Jews.

 


Student #29

I can not see a connection with the clocks at all, but I think the stars represent the Star of David that the Nazis used to label the Jews. I think the fur coat represents the fur coat that Anne accidentally ruined that belonged to Mrs. Van Daan. Once again I have not the slightest idea of what the duck symbolizes at the moment. I think the toilet tag represents how the Jews in hiding were restricted to average daily activities. If they flushed the toilet and someone heard they could be found by the person that was it in the game, and in real life Hitler. Also the people that flushed the tagged people were Jews in hiding’s allies. My prediction is that the silent slow motion tag was to represent the long battle and how Hitler was in rule for a long time, also the different people ‘it’ changing, which then changed the direction that people were going, stood for the different places more safe to live forcing Jews to move. I’m guessing the predator/protector game went that you were Hitler when you picked your predator, because not all Jews new they were Jews. They did not know this because the Nazis killed anyone with Jew background even if them, their selves didn’t practice Judaism or it hadn’t been practiced in their family for several generations. When you picked your protector you were like a Jew in hiding, for example the people down in the office were the Frank’s and Van Dann’s protectors. This is because if it was abandoned it would be suspicious yet none of the workers except Miep knew. As for kitty in the corner I still think that it’s how the Jews had to move a lot and the big kitty was Hitler. I stand the same on the gibberish game when I say that the Nazis trying to talk to the Franks would be like gibberish. I think the silent directions was like the people in hiding trying to communicate to make the time pass and Mr. Frank helping the girls with their lessons. I think the same of what I originally did with black magic that the black object is the helper and the actual object that’s being hunted is the Jews, the guesser is Hitler and his army.

Responses to Student #29:

1.

 

 


Student #30I thought that the games we played today were fun and also had a connection to the story. When Mrs.Schick gave us silent directions I thought that it was similar to the story because of the way the family has to listen to the floor to tell if they can move around or not. The game predator and protector is like how the Jews have to stay close to their friends and away from the Germans. Tag relates to how the Germans are always chasing them. I’m not sure way the nametags are shaped like ducks. My feeling on the other games have not changed.

 

 

Responses to Student #30:

1. 11 i agree with how the silent direction game was similar because the family had to be very quit and could not move unless they were aloud to. i dont get the duck tag at all to.

 

 


Student #31

My thoughts about Prey and Predator was I thought it was easy to figure out who I was protecting. I thought it was hard when you're protector went by you're predator, though. The tag game was fun too. I thought it was easy to stay away from the person that was it cuz it was in slow motion. The silent game was easy I thought since Mrs. Shick did the hand motions. I think Prey and Predator relates to the text because the protector would be you're family and jews, and the predator would be the Germans because you're trying to stay away from them. Tag might also be the jews trying to stay away from the Germans. The silent game might be the jews have to be quiet to hide from the Germans. But I don't know how the duck name tag relates to anything.

 

Responses to Student #31:

1.(28) I think my prey thought I was her prey instead of the protector. In the slow motion game it was easy because it was a lot easyer to stay away from the person that was it. The silent gam ewas kind of hard for me but it was a little easy because Mrs.Schick was doing the hand motions.


 

Student #32

At first when we started the silent directions game I thought, “What the heck?”, but then I realized what we were doing. We were pretending to be Anne’s family in hiding, how they had to be quiet and tip toe around. I think the predator/ protector game was definitely the Nazis trying to find the Jews in hiding. Obviously the predator was the Nazis but I think the protector were the places the Jews were hiding. The tag also represented the Nazis chasing the Jews. In this game though we had to go in slow motion, I thought that represented the Jews in hiding and it was slow motion because the time passed slowly for Anne during the days when she had to be quiet and not make a sound. Also, the duck name tag at first was really absurd but then it became obvious. When ever Peter called Anne, “Ms. Quack quack” (Hilarious) it represented the duck. Finally, I can’t think of anything new for the other games or tags!

 

Response to #32:

1. I also was confused at first, but I too eventually understood it. In fact, I also knew that we were Anne's Family in hiding. I agree with how the Nazis are the predators, but I think that the protectors are Miep and Mr. Krayler. I agree that tag and slow motion represented the Jews in hiding. Ms. Quack quack is also what I thought when we did the duck name tag.

 

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